﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SoccerSimulator5000
{
    public class Season
    {
        //public int seasonNumber { get; set; }
        public Standings seasonStandings { get; set; }
        public Fixtures seasonFixtures { get; set; }


        public Season()
        {
            //seasonNumber++;
            //seasonStandings = new Standings();
            //seasonFixtures = new Fixtures();

        }


        // part of attempt to solve load-issue
        public void Init()
        {
            seasonStandings = new Standings();
            seasonFixtures = new Fixtures();
            seasonFixtures.Init();
        }

        public void Clear()
        {
            seasonStandings = new Standings();
            seasonFixtures = new Fixtures();
            Game.currentRound = 0;
        }
    }
}
